Start a new topic

AR.VideoDrawable.destroy()

Hello. Thank you for your work. 


My case:

I have Image target. After recognize I run video on recognized image.


If I will have many image target, should I will call AR.VideoDrawable.destroy() on previous video, or SDK will do it?

And, should I create new AR.VideoDrawable() in moment of recognizing image, or can do it in moment of initialization app?


How I will must do for better app works?


I'm using version 8.4.0 in Cordova

Login or Signup to post a comment