I as far as I've tested that RenderingPluginExample52 wont work on Android on OpenGL ES 2.0 pacman 30th anniversary
API from version 4.5 worked well on 5.1. I've posted bug report, because new API seems to be ok on other platforms (editor, standalone - DirectX, OpenGL 2).
Does anyone have similiar issues or know workaround?
Hi,
Does this problem also happen when you run our sample project unmodified from downloaded package? Can you also check if OpenGL ES 2 work properly or if it has the same issue??
Thank you,
Alexandru
I've read through your issue, thank you very much. cookie clicker
Hi,
Does this problem also happen when you run our sample project unmodified from downloaded package? Can you also check if OpenGL ES 2 work properly or if it has the same issue??
Thank you,
Alexandru
Hi Eva,
I will repeat all the step so may be you can finger it out.
Before building I change Graphics API to OpenGL ES 3 under Player Setting -> Other Settings;
Then I remove OpenGL ES 2:
Make Sure there is Only OpenGL ES 3 left in the GraphicsAPI:
After this all done, I hit Build. Then copy all the file to MacOS.
Open The project with Xcode(version 9 beta).
1. Add wikitudesdk framework to Embedded Binaries;
2. Set Enable Bitcode to No;
3. Set Always Embed Swift Standard Libraries to YES
Press CMD + B to build, After Build suceed CMD + R to run the App on my Iphone.
After I switch to AR Scene, it's looks like WIKITUDE has detected plane on my table; However I can not get image of my real world. Below is my Iphone6 screen shot:
And Erro Message from Xcode Console:
Unity version: 5.6.0f3
Iphone6OS version: 10.3.2
Xcode version: 9.0 beta
MacOS version: 10.13 beta
Hi Eva,
Have test it?
I am testing on Iphone6 verson 10.3.2
and the log message i got is :
Failed to create IOSuface image;
and this error message keep log like unity update function;
when build i select GraphicsAPI to OPENGLES 3, and delete OPENGLES2, then build.
Joe Rao
Hi,
I am using Unity to bulid a AR App. Graphics API is Opengles 3.
However when i start AR scene its black or white with grid.
I can not see the real world, and xcode log out failed to create IOSurface image;
unity 5.6 wikitude unity plugin 2.1