Hi Harold,
Are you trying to dynamically load 3D models? What do you mean when you say that the app is supposed to show different 3D models depending on the will of the user?
Thanks
Eva
Hello Eva,
Thank you for your fast answer.
Yes, I am trying to load a certain 3D model and I'm just not quite sure how to dynamically modify the .js file.
I
strongly recommend to load the 3D Models on demand so you
always just have one AR.Model in
your AR.Trackable2dObject and
use add/removeCamDrawables to destroy and remove the old one and load
and add the new one. I
recommend you to display a loading-indicator in the HUD (html
section) and hide it when the onLoaded event
fires.
If you wish to load them from a URL then this forum post will help you.
Finally, in order to understand how to dynamically load a wtc file then this forum post will offer some further information.
Thanks
Eva
PS.: ensure to properly destroy objects you don't need anymore by calling objects .destroy() function - and don't forget attached animations.
Harold Heim
Hello,
I'm developing a Xamarin Forms application using the Wikitude SDK. Everything is working smoothly.
However, the application is supposed to show different 3D models depending on the will of the user, and i'm not sure how i am supposed to "variabilize" the path of the wt3 model included in the interactivity.js file.
Does anybody have workarounds on how to solve this?
Thank you in advance